![]() ![]() Fixed a bug that would sometime crash zephyr when applying filters.Fixed a crash during surface extraction.Fixed a problem with synthetic bubble views.Better memory management when loading image of very big size ( >50 Megapixels).It is now possible to drag and drop an entire folder to load 3D models.It is now possible to zoom/reset view on a specific object.It is now possible to use unified and persistent cache folder.It is now possible to disable coloring to speed up processing.Improved polyline extraction from single images workflow (3DF Zephyr Aerial Only).Improved bubble views (3DF Zephyr Aerial Only).Improved dense point cloud post processing and coloring.Texture can now be generated and exported in 16bit (exr) or 32bit (tiff).Added two new point cloud filters (noise/distance, plane fitting).Added experimental bundle adjustment with terrain assumption (3DF Zephyr Aerial Only).Added Autopath creation from all cameras in animation.Added revit plugin (experimental) (3DF Zephyr Aerial Only).Added polyline drawing preview in 3D window (3DF Zephyr Aerial Only).Added drawing elements import from txt (3DF Zephyr Aerial Only).Added drawing elements layers (3DF Zephyr Aerial Only).Added CAD drawing from a single image (3DF Zephyr Aerial Only).Added Full Unicode support (also file loading and object names).Added orthophoto generation in tiles (Pro/Aerial only).Added manual orient single camera from 3 control points (3DF Zephyr Pro and 3DF Zephyr Aerial Only). ![]() New shader system with custom shader editor for mesh and textured meshes.Multiview stereo significant improvements.> See Also: 3D Flow released 3DF Zephyr 3.3 Main Updates: 3D Flow has just released the latest version of 3DF Zephyr, this release focused in merging major technology improvements included exporting texture in exr/tiff, the fan-favorite frames extraction from video, a new shader system, full Unicode support, the possibility to add a camera via control points (Pro/Aerial only) and much, much more! ![]()
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